DungeonPullEnemy: {
    actor: Actor;
    maxInstanceGroupId: number;
    maxInstanceId: number;
    minInstanceGroupId: number;
    minInstanceId: number;
}

Type declaration

  • actor: Actor

    The actor involved in the pull.

  • maxInstanceGroupId: number

    The minimum instance group number of the actor that occurs in the pull.

  • maxInstanceId: number

    The minimum instance number of the actor that occurs in the pull.

  • minInstanceGroupId: number

    The minimum instance group number of the actor that occurs in the pull.

  • minInstanceId: number

    The minimum instance number of the actor that occurs in the pull.