CombatantInfoAura: {
    abilityGameId: number;
    icon: string | null;
    name: string | null;
    source: Actor;
    stacks: number;
}

Type declaration

  • abilityGameId: number

    The game id of the applied aura.

  • icon: string | null

    An icon for the aura if one exists.

  • name: string | null

    The name of the ability if it can be determined.

  • source: Actor

    The actor responsible for applying the aura to the player.

  • stacks: number

    The number of initial stacks. Not all games support this.